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Superfighters deluxe wiki12/17/2022 ![]() ![]() SFD introduced a new control scheme which, as opposed to SF, allowed you to kick and punch seperately, aim and shoot seperately, pick up weapons properly and more. The inventory and item-dropping systems have been optimized too. The melee and movement systems have been optimized and given a few new moves to allow you to counter and out-maneuver your opponents with greater ease. Then, I felt few of the most important additions to the game ( other than online multiplayer!) were the new weapons and items. ![]() That was the first deciding factor for me the 30 FPS limit of the Flash engine is a no-go for me. SFD is built on a new engine that is optimized to run better than its Flash game predecessor. I bought a few copies for my friends to play at their leisure because I like the game very much and want other people to try it too. The gameplay loop, although not very rewarding in itself, is very satisfying to experience and later on master. If you were into the insane Hollywoodian action that is diving out of windows and shooting full-auto at explosive barrels from behind unstable cover back then, I'd say try Superfighters Deluxe now. I'd be willing to spend money on a successor to the classic Flash Superfighters any day any way. With that said, if you were to ask me whether I actually like the game after all these years, I would definitely say yes. Superfighters deluxe wiki plus#I received a free copy from the devs and moderate the community forum, plus another website that revolves around custom-made SFD content (mentioned later in this post) I am highly biased and you should take my words with a very large grain of salt. I have also been playing the game for around 5 years and have played the original Newgrounds version thoughout my early teen years. ![]()
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